Foxhole invasion bingo
Construction vehicle delayed/destroyed prematurely
Change landing position halfway through op, causing units to get spread too thin
Waiting on someone waiting on someone else
Longhook leaves without anyone knowing
"This op is going to be legendary"
Person blocking the doorway on the longhook
Any kind of X/XXX marker related to the op
Pre-op bombardment/sabotage that puts enemies on high alert
30+ minute delay before op starts
Tank crew gets lost
Op got leaked and enemies are prepped
Either side brought a flamethrower
Barges and GB's blocking the longhook from building landingcraft
Forgot something essential like buckets or bmats
Motorboat drives in front of a ship and blows up
Dropping off infantry at impractical or heavily fortified locations due to lack of beforehand scouting
Poor onboard dicipline (door spamming, random shooting, blasting music, etc)
Poor communication tech (ingame comms/manually switching between discord channels)
Infantry blocks the shore with their own landing craft
Battleship/DD minding their own business instead of defending the longhook
Op scuffed from the start
Invasion keeps going for hours despite all momentum being lost
Frontline stalls (free space)
Needlessly complicated multi-step plan
Longhook anchors within range of a cannon or artillery